Summary
Overview
Work History
Education
Skills
Software
Publicworks
References
Quote
Languages
Interests
Work Availability
Work Preference
Timeline
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Quan Huynh

Quan Huynh

Game Producer

Summary

Dynamic Producer and Project Manager with extensive experience in end-to-end game & film production, specializing in managing cross-functional teams and driving project success through strategic planning and agile methodologies. Skilled in coordinating with artists, developers, and business teams to deliver high-quality games on time and within budget. Proven ability to optimize resource allocation, streamline workflows, and implement effective project tracking systems, ensuring smooth production cycles and alignment with company objectives. Adept at risk management and proactive problem-solving to maintain project momentum and foster collaboration across departments. Passionate about enhancing player experience and committed to delivering engaging, impactful gaming products.

Overview

8
8
years of professional experience
4
4
years of post-secondary education
4
4
Languages

Work History

Technical Producer

AIOI Studio
09.2023 - 05.2024
  • Teamed up closely with Tool Developers, VFX artists, and production teams to drive high-impact projects from inception through to successful completion.
  • Assisted the Tool Development Team in tracking project timelines, optimizing workflows, and aligning schedules with studio objectives to ensure smooth, on-time delivery.
  • Engaged proactively with the Technical Director and Production Team to monitor project milestones, identify potential risks early, and implement contingency plans to maintain project momentum.
  • Oversaw multiple projects simultaneously, managing resource allocation, improving team efficiency, and conducting cost analysis, while leading project bidding, art reviews, and coordinating with external partners to maintain alignment.
  • Organized key meetings for IT and Technical teams, collaborating with cross-functional leaders to capture strategic insights, develop actionable solutions, and drive project success through effective communication.
  • Pioneered process improvements in resource management, project tracking, and cross-functional coordination, fostering a more streamlined, goal-oriented production environment.

Art Producer

Virtuos
09.2022 - 08.2023
  • Oversaw large-scale projects involving over 100 team members across various disciplines to deliver AAA game products.
  • Worked closely with the Art Director and Art Leads to establish realistic timelines, estimates, and project deliverables.
  • Facilitated effective communication among Artists, Game Designers, Leads, Directors, and Producers through meetings and discussions to monitor project status, resolve issues, and share information.
  • Tracked project progress diligently with Leads, identifying potential risks and implementing contingency plans while ensuring timelines were adhered to.
  • Directed multiple projects by optimizing resource planning and allocation, supervising team dynamics, conducting art reviews, and coordinating project bids and client interactions.
  • Set up and oversaw the localization process, ensuring the localization kit and delivery met project requirements with support from Directors and Team Leads.
  • Encouraged team motivation and engagement through transparent communication and collaborative practices.

Associate Product Owner

VNG
01.2020 - 08.2022
  • Created user-focused game features through wireframes, mockups, and UX/UI layouts, with ongoing analysis of market trends to enhance player experience.
  • Partnered closely with artists and programmers to ensure smooth feature implementation and effectively conveyed project strategies to team members.
  • Prepared detailed project documentation, assigned tasks, and monitored progress to ensure on-time delivery.
  • Coordinated with BI and Monetization teams to develop Game Design Documents, managed backlog, and led end-to-end game production using SCRUM and Kanban methodologies.
  • As Product Owner, upheld product quality and led the development of high-impact prototypes.
  • Conducted internal workshops to elevate team expertise in Game Design and Development.

Localization Project Manager

TENCENT GAMES
07.2018 - 12.2020
  • Managed end-to-end localization projects, ensuring timely delivery and adherence to quality standards.
  • Coordinated cross-functional teams, including developers, designers, and linguists, to facilitate seamless project execution.
  • Served as the primary client contact, managing expectations and providing regular project updates.
  • Oversaw quality assurance, ensuring localized content was culturally appropriate and met client specifications.
  • Identified and allocated resources effectively, including managing external vendors and freelancers.
  • Monitored project risks and implemented mitigation strategies to address potential issues.
  • Prepared and presented project reports to stakeholders, highlighting progress and challenges.

Linguist

Freelancer
04.2016 - 10.2019
  • Translated documents from English and Simplified Chinese to Vietnamese, ensuring accuracy and cultural relevance.
  • Collaborated on diverse localization projects with prominent companies such as Localsoft, Keywords Studios, and Zoo Digital, enhancing content for engaging experiences.
  • Conducted Vietnamese language analytics research and updated terminology to maintain consistency across projects.
  • Ensured compliance with client style guides for all timed text, preserving brand voice and standards.
  • Participated in localization efforts for action and adventure games, contributing to immersive gameplay experiences.
  • Reviewed client briefs and prepared necessary materials for vendor collaboration, streamlining project workflows.
  • Coordinated with developers, testers, and cross-functional teams to ensure smooth execution of digital and online projects, consistently meeting deadlines.
  • Provided comprehensive reports to managers and team leaders, offering insights into project progress and outcomes.

Education

Associate of Arts - 3D Animatiopn & Game Design

Maya Academy of Advanced Cinematics
Ho Chi Minh City, Vietnam
04.2020 - 01.2022

Bachelor of Arts - English Language

Hoa Sen University
Ho Chi Minh City, Vietnam
04.2016 - 01.2019

Skills

Project planning and development

Software

3D Softwares (Blender, Maya, Substance Painter)

Unreal Engine

Adobe Creatives

Microsoft Office Suite / Google Workspace

Project Management Tools (Jira, Confluence, Asana, Shotgrid, Notion, etc)

PowerBI

Publicworks

  • VFX PRODUCTION ASSISTANT, OFFICER BLACK BELT, AIOI STUDIO, 09/24
  • VFX PRODUCTION ASSISTANT, HIJACK 1971, AIOI STUDIO, 08/24
  • ART PRODUCER, MARVEL'S MIDNIGHT SUNS, VIRTUOS, 12/22
  • LEAD GAME DESIGNER/ PRODUCT OWNER, BẮN CÁ ZAGOO, VNG CORPORATION, 07/22
  • LOCALIZATION TEAM LEAD, CHESSRUSH LOCALIZATION PROJECT, 04/20
  • APAC LOCALIZATION TEAM LEAD, DEVIL MAY CRY 5 LOCALIZATION PROJECT, CAPCOM, 04/19

References

  • Antonio Martínez, TERRALOCALIZATIONS' BUSINESS PARTNER MANAGER, antonieta.martine@terralocalizations.com
  • Dat Doan, FOUNDER, LINGOFOCUS, datdoan@lingofocus.net
  • Huu Nguyen Tien, PRODUCT MANAGER, VNG CORPORATION, huunt@vng.com.vn
  • Huong Dinh, Senior Production Manager, VIRTUOS, huongdinh@virtuos-games.com
  • Thierry Nguyen, CEO, AIOI STUDIO, thierry@aioi.io

Quote

Reality is nothing but a collective hunch.
Lily Tomlin and Jane Wagner

Languages

Vietnamese
Bilingual or Proficient (C2)
English
Bilingual or Proficient (C2)
Chinese (Mandarin)
Intermediate (B1)
Japanese
Intermediate (B1)

Interests

Video games

Swimming

Writing

Guqin

Work Availability

monday
tuesday
wednesday
thursday
friday
saturday
sunday
morning
afternoon
evening
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Work Preference

Work Type

Full Time

Work Location

RemoteHybrid

Important To Me

Work-life balanceHealthcare benefits

Timeline

Technical Producer

AIOI Studio
09.2023 - 05.2024

Art Producer

Virtuos
09.2022 - 08.2023

Associate of Arts - 3D Animatiopn & Game Design

Maya Academy of Advanced Cinematics
04.2020 - 01.2022

Associate Product Owner

VNG
01.2020 - 08.2022

Localization Project Manager

TENCENT GAMES
07.2018 - 12.2020

Bachelor of Arts - English Language

Hoa Sen University
04.2016 - 01.2019

Linguist

Freelancer
04.2016 - 10.2019
Quan HuynhGame Producer